

One of our best tutors. Quality profile, experience in their field, verified qualifications and a great response time. Ammar will be happy to arrange your first 3D Modelling lesson.
Ammar
One of our best tutors. Quality profile, experience in their field, verified qualifications and a great response time. Ammar will be happy to arrange your first 3D Modelling lesson.
- Rate £29,840
- Response 3h
-
Students50+
Number of students Ammar has accompanied since arriving at Superprof
Number of students Ammar has accompanied since arriving at Superprof

£29,840/hr
- 3D Modelling
- Game Art Design
- Blender
- 4D Cinema
Master 3D Modeling, Rendering & Visualization with 25+ Years of Expertise | 3ds Max/V-Ray, Blender, Rhino & Cinema 4D | Students, Designers & Professionals
- 3D Modelling
- Game Art Design
- Blender
- 4D Cinema
Lesson location
Ambassador
One of our best tutors. Quality profile, experience in their field, verified qualifications and a great response time. Ammar will be happy to arrange your first 3D Modelling lesson.
About Ammar
I am a multidisciplinary educator, researcher, engineer, trainer, and consultant with more than 25 years of experience in teaching, professional training, consulting, project work, and one-to-one mentoring across technical, analytical, academic, and professional fields.
My academic background includes a Bachelor’s degree in Engineering, a Master’s degree in Management Information Systems, and a PhD in Knowledge Management and Artificial Intelligence. This multidisciplinary foundation helps me connect technical tools with geometry, design reasoning, problem solving, visualization, project thinking, and the learner’s real objective.
Over the years, I have completed hundreds of engineering and technical projects, supported professionals and organizations, and supervised or assisted hundreds of university students and researchers. My teaching style is structured, patient, diagnostic, and highly adaptive: I work from the learner’s current level toward clear, practical independence.
For 3D Modeling specifically, I bring more than 25 years of spatial-modeling experience and a broad cross-software perspective spanning 3ds Max/V-Ray, Blender, Rhinoceros, Cinema 4D, CAD/BIM environments, visualization, and technical project workflows. This allows me to explain not only isolated commands, but also geometry, scene structure, interoperability, materials, lighting, rendering, troubleshooting, and the reasoning behind efficient 3D production.
I teach in English, French, and Arabic and adapt explanations to the learner’s age, academic level, profession, software version, industry context, and immediate project objective.
About the lesson
- Primary
- secondary
- Seconde
- +16
levels :
Primary
secondary
Seconde
BTS
Higher education
Professional training
Masters
MBA
Pre-primary
Beginner
Intermediate
Advanced
Professional
Children
Première
Terminale
Doctorate
ACCA
Pós-Graduação
- French
- English
All languages in which the lesson is available :
French
English
3D modeling becomes much easier when every tool is connected to a geometric and visual purpose. My lessons therefore focus on both software fluency and 3D reasoning: how to construct form, control geometry, organize a scene, create believable materials, light effectively, choose cameras, render efficiently, diagnose problems, and produce work that communicates clearly.
I support motivated younger learners, high-school and college students, university learners, designers, architecture and engineering learners who need visualization rather than CAD documentation, creative professionals, and adults developing new 3D skills. Lessons can start from zero or focus on a specific project, software problem, portfolio objective, or production challenge.
Depending on your goals, we can work on:
• 3D foundations: viewport navigation, transforms, local versus world coordinates, pivots, snapping, object hierarchies, scene units, scale discipline, and efficient selection workflows
• Geometric reasoning: understanding points, edges, faces, meshes, curves, surfaces, solids, normals, topology, continuity, symmetry, proportion, and how modeling choices affect downstream work
• Polygonal modeling: primitives, editable geometry, extrusion, inset, bevel, bridge, cut, loop-based workflows, subdivision concepts, modifiers, smoothing, and clean form development
• Hard-surface modeling: controlled edges, support geometry, bevel logic, modular construction, mechanical/product forms, clean silhouettes, and efficient non-destructive workflows
• Form development and complex geometry: building and refining spatial forms from references, sketches, profiles, curves, sections, and iterative design decisions
• 3ds Max workflow: scene setup, selection and transforms, editable poly concepts, modifier stacks, instancing, layers/explorer organization, materials, cameras, lights, render preparation, and production troubleshooting
• V-Ray-oriented visualization: scene preparation, physically plausible material concepts, lighting strategies, cameras, exposure, render quality, sampling/quality trade-offs, noise diagnosis, and efficient iteration appropriate to the learner’s version and project
• Blender workflow: object/edit modes, meshes, modifiers, collections, materials, UV concepts, lighting, cameras, rendering, scene organization, and practical project development
• Rhinoceros workflow: curves, control points, NURBS concepts, surface creation, lofts, sweeps, blends, trims, joins, continuity awareness, solids/polysurfaces, precision, and complex-form troubleshooting
• Cinema 4D workflow: object hierarchies, generators, deformers, modeling tools, materials, lights, cameras, scene organization, and motion-oriented or presentation workflows where relevant
• Materials and shading: material logic, color, roughness, reflection, refraction, transparency, bump/normal concepts, procedural versus image-based approaches, and avoiding visually implausible surfaces
• Texturing and UV foundations: texture coordinates, mapping choices, seams, scale consistency, image preparation, and practical strategies for reducing stretching and repetition
• Lighting: key/fill/rim logic, natural and artificial setups, HDRI concepts, shadow quality, contrast, mood, product lighting, interior/exterior visualization principles, and troubleshooting flat or noisy results
• Cameras and composition: focal length, perspective, framing, depth, visual hierarchy, shot selection, camera matching concepts, and using composition to communicate form and design intent
• Rendering: choosing engines and settings appropriately, balancing quality and time, sampling concepts, denoising awareness, output resolution, alpha/background decisions, render passes where relevant, and final quality checks
• Visualization workflows: turning a raw model into a communicative presentation through geometry cleanup, materials, lighting, cameras, rendering, and controlled post-processing handoff
• Architectural and spatial visualization: massing, interiors/exteriors, scene composition, materials, lighting, and presentation
• Product and object visualization: accurate form, surface quality, materials, controlled lighting, camera choices, and presentation of products, components, or designed objects
• Portfolio-oriented projects: selecting a realistic scope, defining milestones, documenting process, improving visual consistency, and refining final outputs without misrepresenting authorship or completing assessed work for the learner
• Interoperability and file exchange: importing/exporting geometry, understanding scale and units, managing OBJ/FBX/STL/DWG-type workflows where relevant, cleaning transferred geometry, and avoiding common conversion problems
• Scene organization and performance: naming, collections/layers, instancing, proxies or optimization concepts where relevant, asset organization, texture paths, viewport performance, and maintainable project structure
• Troubleshooting and file rescue: diagnosing broken normals, bad topology, shading artifacts, missing textures, scale problems, heavy scenes, render noise, unexpected transforms, import/export failures, and unstable workflows
• Academic project support: understanding the brief, planning the workflow, learning the tools, reviewing your own model and renders, and correcting errors without completing assessed submissions on the learner’s behalf
• Real-project mentoring: applying 3D methods to an actual visualization, portfolio piece, product form, spatial concept, render, or creative project while preserving the learner’s ownership and professional responsibility
My teaching method is diagnostic, visual, and project-based. We begin with your actual objective, current level, software version, reference material, model, scene, assignment brief, portfolio target, or production issue. I explain the underlying logic, demonstrate the relevant method, and then guide you while you perform the work so that the skill becomes transferable rather than dependent on memorized clicks.
The goal is not simply to make one attractive image. You should understand why the geometry behaves as it does, why a surface shades badly, why a scene becomes slow, how light and camera choices change perception, how to diagnose errors, and how to organize a repeatable 3D workflow.
Review
All of our reviews are collected by us and are 100% reliable. They correspond to a real experience lived by the students of Ammar.
Perfect! Ammar is a great teacher. We are very grateful for your thoughtful feedback about Leo. It is encouraging to know that his efforts and creativity are being recognized, and your guidance has played a big role in his growth. Thank you for your continued support and for inspiring him to reach his potential.
- Leo, Flora's son, is a highly promising and talented student who thrives on challenge. He tackles demanding tasks with initiative and persistence, and his work shows real creativity and growth. With continued focus, he is poised to achieve excellent results. I recommend him confidently and wish him every success.Ammar's response :
Perfect! Ammar's way of explaining the field of work, when me and him had the Intro Session, was perfect, and deep down, resonated with me, and I also do find his approach to how industry works, and expectations, plus when he explained briefly on his profession, impressed me a lot, and I do find that to be inspirational and worthy to retain as knowledge is true treasure
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Recommendations
Recommendations come from relatives, friends and acquaintances of the teacher
You are my ideal . You are a great leader, honestly you are the best.
I met professor Ammar in University and I have never seen someone so kind, charismatic, encouraging, has effective classroom management strategies, and solid knowledge of the subject matter or the field. Promotes positive learning experiences, attitudes, engagement and motivation. Whenever we faced a problem or a difficulty with something we would always go to professor Ammar and we he would always listen and help us in a heartbeat. I feel proud that I got to meet such an inspirational professor in my life that I will never forget.
Exceptional skills and understanding. Making it easy to grasp the knowledge and content of the course. Will go above an beyond to make sure you fully understand.
I just want to say thank you, for being a teacher who cares about what we learn and who we are becoming.
You’ve encouraged us to grow as students, and you’ve remembered we are growing as people, too, delivering your instruction with love and warmth and caring, somehow, you made even the hardest times fun.
Thank you, for making our days at college way much easier.Professor Ammar Explains information in an easy-to-understand manner Which makes the lessons easy for the student. In addition to his cheerful spirit and answering questions, and answering them clearly and simply
Ammar first is a great person and sincere.
When he is tutoring I like the way of his examples to make easy to understand the topic (Math in my case).
He was able to understand my problem and able to help me solve the problem. I would recommend him.
Dr. Ammar is wonderful, but more than wonderful
Best PROf in the world
Dr. Ammar, is one of the most important and greatest professors I have ever met. I have known him for more than 6 years. Skilled in providing consultancy in various disciplines. He has important knowledge and skills in the field of management, technology and many specializations. I had several trainings with him. I am proud to know him. It was a wonderful opportunity and every year I see him adding new knowledge to his sciences. Encyclopedia of knowledge and science.
Julian AliHe is the best teacher. He taught me business administration, management and organization, and he taught me programming and graphic design. He is the best teacher
A real Guru in Business and technology , one of the best mentors any one could ever have ,very helping , caring and supportive . Always keeping his students updated and sharing valuable knowledge with them .
Dr. Ammar has wealth of knowledge in management especially project management.
He gets the student engaged intova comprehensive understanding about the concept at a strategic level of mangement.
He has a very good manner in giving the lesson in a systematic approach.
I have learnt a lot from Dr. Ammar. He has been my first professional guide in IT studies and researches and many other subjects. He is a creative and an out-of-the-box thinker. I enjoyed learning and working with him. I always wish him all the best.
I have attended many training sessions in different subjects with Dr. Ammar, and I benefited a lot. He explains in details all you need to know and more which allows you to master the application or the software.
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Rates
Rate
- £29,840
Pack prices
- 5h: £144,055
- 10h: £277,820
online
- £29,840/h
Travel
- + £10
Details
Getting started: You may begin directly with a paid tutoring session when the topic and objective are already clear. If you prefer to discuss your needs first, we can have a brief free Zoom meeting - together with a parent or guardian when relevant - to clarify the level, goals, and best learning plan. No booking or payment is required for this introductory meeting;
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